Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 301A
Instructional Technology Evaluation Tools: LoFTI, STNA, and STNA*S
Three technology evaluation instruments commonly used in North Carolina will be presented to participants in a hands-on session. Participants will conduct a mock classroom observation using the Looking for Technology Integration (LoFTI) instrument and discuss how observations can be used to improve the level of technology integration within a school. Additionally, sample School Technology Needs Assessment (STNA) and School Technology Needs Assessment for Students STNA*S reports will be reviewed. Participants will engage in conversations about these two instruments can be used to inform a school’s direction toward meaningful technology integration.
Strand: Program evaluation
Target Audience: K-12, Administration Skill Level: All Levels Platform: All platforms
Tricia Townsend, North Carolina State University-Friday Institute
Jennifer Maxfield, NCSU
Ruchi Patel, Friday Institute for Educational Innovation (NCSU)
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 301B
iPods: Using Them For More Than Games
Scavenger hunts, reading fluency, writing activities, QR codes, project resources and so much more. That little iPod is so much more than just educational games. Learn how you can use the iPod in small groups and whole class activities to integrate technology into your lessons.
Strand: Project-based learning lesson/unit planning
Target Audience: Elementary, Middle Skill Level: Intermediate Platform: Mac
Leah Robertson, Perquimans Central School
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 302A
Integrating technology into specialist teaching environment
Integrating technology into the specialist environment through both student and teacher use of iMovie, QR codes, and edmodo. These technologies were utilized in a collaborative project which tied themes in physical education, art and literacy centered through works of art by George Bellows. Learn creative strategies for utilizing technology through a collaborative process to engage learners in achieving outcomes in multiple settings.
Strand: Project-based learning lesson/unit planning
Target Audience: Elementary, K-12, Other Skill Level: All Levels Platform: Mac
Jessica Hook, Bugg Elementary School
Laura Benner, Bugg elementary
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 302B
Flipping the Classroom: A Modern Day Approach to Classroom Instruction
Want to give your students the best classroom experience but struggle to meet the needs of all your students? Flipping your classroom allows you to eliminate the boring lectures and engage students in more hands-on activities. Come learn about how to start your flipped classroom, create engaging lessons involving technology, communicate your ideas to parents and students, and receive resources to help you get started.
Strand: Project-based learning lesson/unit planning
Target Audience: Elementary, Middle, High, K-12, Administration Skill Level: All Levels Platform: All platforms
Hollis Owens, Mooresville High School
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 302C
PE Minecraft in School and the Classroom
With iPads and mobile devices being used in the classrooms all over the U.S. and the popularity of the game Minecraft on PC and Xbox 360, utilizing the Pocket Edition of Minecraft for students is a logical step when introducing Gamification in school. PE Minecraft does not require the download of software or purchase of a server. Game cost is nothing for the limited free version or 6.99 for the full version with savable worlds. We will show how PE Minecraft is being used with students to build, explore, create, and collaborate in a fun immersive environment
Strand: Gaming
Target Audience: Elementary, Middle, High, K-12, Administration Skill Level: Beginner Platform: All platforms
Trish Cloud, Torrence Creek Elementary/CMS
Donna Jessup, Charlotte-Mecklenburg Schools
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 303
The Big6 Research Model
The Big6 information literacy model provides a framework that helps students to complete projects and conduct research more effectively. Adopting an established research process can provide consistency and structure that enhances learning at all levels. Get an overview of the Big6 and learn how it can help the students in your school.
Strand: Other
Target Audience: K-12 Skill Level: All Levels Platform: All platforms
Dan Sparlin, NCDPI
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 304
50 Shades Of Twitter-What You Always Wanted To Know But Were Afraid To Ask
ou are using Twitter, but are you using it to its full potential? Or have you heard about Twitter but don't really understand it? Join one of the world's top Educational Twitterers to learn his top secret tips, tricks and resources for getting the most out of Twitter.
Strand: Professional development
Target Audience: K-12, Administration Skill Level: All Levels Platform: All platforms
Steven Anderson, Winston-Salem/Forsyth County Schools
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 305A
SMART Notebook Tips and Tricks to Wow Your Students
Are you interested in learning more about the SMART Notebook software? Come learn how to insert hyperlinks to websites, add audio/video files, make basic edits, and view your lessons online. We'll also show you some cool tricks to make disappearing answer choices, hidden text revealed by ''magic'', and more!
Strand: Other
Target Audience: K-12 Skill Level: All Levels Platform: PC, Mac
Angela Charboneau, Roanoke City Public Schools
Cathy Kern, Roanoke City Public Schools
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 305B
Project Palooza: The Sequel
Project Palooza returns with new secondary technology projects for all content areas. Get ready for an exciting tour through collaborative/co-taught projects in English, STEM, the Arts, Humanities and more! Look out for tons of teaching ideas, new technologies used successfully with kids and teachers, and collaboration methods. Prepare yourself for connections to the Common Core, to NCEES and the new state standards for library media coordinators. With over 14,000 hits to the original http://projectpalooza.wikispaces.com don't miss out on seeing what's new at the revival of NC TIES 2011 Best Session--PROJECT PALOOZA: THE SEQUEL!
Strand: Project-based learning lesson/unit planning
Target Audience: High Skill Level: Intermediate Platform: PC, Mac
Kerri Brown Parker, Millbrook High School
Emma Braaten, Millbrook High School
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 306A
No Username Required!!!
Does anyone have a desire to have another username and password? We are going to point out and explore ten (or maybe more) sites that you may or may not know about ... but we bet you don't know that you and students can search these sites without a username and password!
Strand: Web 2.0
Target Audience: K-12 Skill Level: All Levels Platform: PC
Melissa Edwards, Winston-Salem/Forsyth County Schools
Evan Herreid, Winston-Salem/Forsyth County Schools
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 306B
Middle School Madness
Looking for new lesson ideas? Join a group of middle school teachers as we present technology based activites from across the core subjects. Participants will learn about project requirements and see sample projects. We will also explain the hardware and software needed to create the projects.
Strand: Project-based learning lesson/unit planning
Target Audience: Middle Skill Level: All Levels Platform: Mac
Amy Shorter, Rowan-Salisbury Schools
Karen Bostic, Rowan-Salisbury Schools
Renee Cunningham, Rowan Salisbury Schools: Knox Middle School
Elisabeth McCrimmon, Rowan-Salisbury Schools
Ashley Miller, China Grove Middle School/Rowan-Salisbury Schools
Alane Schaefer, Rowan-Salisbury Schools
Sherry Tarner, Rowan-Salisbury Schools
Concurrent Session 2
Thursday, March 7, 2013 9:35am-10:25am
Location: 306C
Are you playing by the rules of the Internet?
In gaming, are you one of those people that reads the rules, or gives trial and error your best shot? What about the quest to find great resources for students to use online? Do you read the rules first, or do you risk it, learn by trial and error? The rules of students and the internet are simple, CIPA and COPPA. Come dive deep into our best practices and suggestions to make abiding by the rules a game of skill, not chance.
Strand: Web 2.0
Target Audience: K-12 Skill Level: All Levels Platform: All platforms
Lisa Thompson, Union County Public Schools
Casey Rimmer, Union County Public Schools
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