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Concurrent Session 2

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Saved by cindy p
on January 29, 2013 at 9:16:41 am
 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  301A

 

Instructional Technology Evaluation Tools: LoFTI, STNA, and STNA*S 

Three technology evaluation instruments commonly used in North Carolina will be presented to participants in a hands-on session. Participants will conduct a mock classroom observation using the Looking for Technology Integration (LoFTI) instrument and discuss how observations can be used to improve the level of technology integration within a school. Additionally, sample School Technology Needs Assessment (STNA) and School Technology Needs Assessment for Students STNA*S reports will be reviewed. Participants will engage in conversations about these two instruments can be used to inform a school’s direction toward meaningful technology integration.

Strand:  Program evaluation

Target Audience:  K-12, Administration      Skill Level:   All Levels       Platform:  All platforms

Tricia Townsend, North Carolina State University-Friday Institute

Jennifer Maxfield, NCSU

Ruchi Patel, Friday Institute for Educational Innovation (NCSU)

 

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  301B

 

iPods: Using Them For More Than Games 

Scavenger hunts, reading fluency, writing activities, QR codes, project resources and so much more. That little iPod is so much more than just educational games. Learn how you can use the iPod in small groups and whole class activities to integrate technology into your lessons.

Strand:  Project-based learning lesson/unit planning

Target Audience:  Elementary, Middle      Skill Level:   Intermediate       Platform:  Mac

Leah Robertson, Perquimans Central School

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  302A

 

Integrating technology into specialist teaching environment 

Integrating technology into the specialist environment through both student and teacher use of iMovie, QR codes, and edmodo.  These technologies were utilized in a collaborative project which tied themes in physical education, art and literacy centered through works of art by George Bellows.  Learn creative strategies for utilizing technology through a collaborative process to engage learners in achieving outcomes in multiple settings.

Strand:  Project-based learning lesson/unit planning

Target Audience:  Elementary, K-12, Other      Skill Level:   All Levels       Platform:  Mac

Jessica Hook, Bugg Elementary School

Laura Benner, Bugg elementary

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  302B

 

Flipping the Classroom: A Modern Day Approach to Classroom Instruction 

Want to give your students the best classroom experience but struggle to meet the needs of all your students?  Flipping your classroom allows you to eliminate the boring lectures and engage students in more hands-on activities.  Come learn about how to start your flipped classroom, create engaging lessons involving technology, communicate your ideas to parents and students, and receive resources to help you get started.

Strand:  Project-based learning lesson/unit planning

Target Audience:  Elementary, Middle, High, K-12, Administration      Skill Level:   All Levels       Platform:  All platforms

Hollis Owens, Mooresville High School

 

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  302C

 

PE Minecraft in School and the Classroom 

With iPads and mobile devices being used in the classrooms all over the U.S. and the popularity of the game Minecraft on PC and Xbox 360, utilizing the Pocket Edition of Minecraft for students is a logical step when introducing Gamification in school. PE Minecraft does not require the download of software or purchase of a server. Game cost is nothing for the limited free version or 6.99 for the full version with savable worlds. We will show how PE Minecraft is being used with students to build, explore, create, and collaborate in a fun immersive environment

Strand:  Gaming

Target Audience:  Elementary, Middle, High, K-12, Administration      Skill Level:   Beginner       Platform:  All platforms

Trish Cloud, Torrence Creek Elementary/CMS

Donna Jessup, Charlotte-Mecklenburg Schools

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  303

 

The Big6 Research Model 

The Big6 information literacy model provides a framework that helps students to complete projects and conduct research more effectively.  Adopting an established research process can provide consistency and structure that enhances learning at all levels.  Get an overview of the Big6 and learn how it can help the students in your school.

Strand:  Other

Target Audience:  K-12      Skill Level:   All Levels       Platform:  All platforms

Dan Sparlin, NCDPI

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  304

 

50 Shades Of Twitter-What You Always Wanted To Know But Were Afraid To Ask 

ou are using Twitter, but are you using it to its full potential? Or have you heard about Twitter but don't really understand it? Join one of the world's top Educational Twitterers to learn his top secret tips, tricks and resources for getting the most out of Twitter.

Strand:  Professional development

Target Audience:  K-12, Administration      Skill Level:   All Levels       Platform:  All platforms

Steven Anderson, Winston-Salem/Forsyth County Schools

 

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  305A

 

SMART Notebook Tips and Tricks to Wow Your Students 

Are you interested in learning more about the SMART Notebook software? Come learn how to insert hyperlinks to websites, add audio/video files, make basic edits, and view your lessons online. We'll also show you some cool tricks to make disappearing answer choices, hidden text revealed by ''magic'', and more!

Strand:  Other

Target Audience:  K-12      Skill Level:   All Levels       Platform:  PC, Mac

Angela Charboneau, Roanoke City Public Schools

Cathy Kern, Roanoke City Public Schools

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  305B

 

Project Palooza: The Sequel 

Project Palooza returns with new secondary technology projects for all content areas. Get ready for an exciting tour through collaborative/co-taught projects in English, STEM, the Arts, Humanities and more! Look out for tons of teaching ideas, new technologies used successfully with kids and teachers, and collaboration methods. Prepare yourself for connections to the Common Core, to NCEES and the new state standards for library media coordinators. With over 14,000 hits to the original http://projectpalooza.wikispaces.com don't miss out on seeing what's new at the revival of NC TIES 2011 Best Session--PROJECT PALOOZA: THE SEQUEL!

Strand:  Project-based learning lesson/unit planning

Target Audience:  High      Skill Level:   Intermediate       Platform:  PC, Mac

Kerri Brown Parker, Millbrook High School

Emma Braaten, Millbrook High School

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  306A

 

No Username Required!!! 

Does anyone have a desire to have another username and password? We are going to point out and explore ten (or maybe more) sites that you may or may not know about ... but we bet you don't know that you and students can search these sites without a username and password!

Strand:  Web 2.0

Target Audience:  K-12      Skill Level:   All Levels       Platform:  PC

Melissa Edwards, Winston-Salem/Forsyth County Schools

Evan Herreid, Winston-Salem/Forsyth County Schools

 

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  306B

 

Middle School Madness 

Looking for new lesson ideas? Join a group of middle school teachers as we present technology based activites from across the core subjects. Participants will learn about project requirements and see sample projects.  We will also explain the  hardware and software needed to create the projects.

Strand:  Project-based learning lesson/unit planning

Target Audience:  Middle      Skill Level:   All Levels       Platform:  Mac

Amy Shorter, Rowan-Salisbury Schools

Karen Bostic, Rowan-Salisbury Schools

Renee Cunningham, Rowan Salisbury Schools: Knox Middle School

Elisabeth McCrimmon, Rowan-Salisbury Schools

Ashley Miller, China Grove Middle School/Rowan-Salisbury Schools

Alane Schaefer, Rowan-Salisbury Schools

Sherry Tarner, Rowan-Salisbury Schools

 

 

 

Concurrent Session  2

Thursday, March 7, 2013            9:35am-10:25am

Location:  306C

 

Are you playing by the rules of the Internet? 

In gaming, are you one of those people that reads the rules, or gives trial and error your best shot?   What about the quest to find great resources for students to use online?  Do you read the rules first, or do you risk it, learn by trial and error?   The rules of students and the internet are simple, CIPA and COPPA.  Come dive deep into our best practices and suggestions to make abiding by the rules a game of skill, not chance.

Strand:  Web 2.0

Target Audience:  K-12      Skill Level:   All Levels       Platform:  All platforms

Lisa Thompson, Union County Public Schools

Casey Rimmer, Union County Public Schools

 

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